britain online

description

The four elven races reign supreme. The High Elves, with their keen intellect and natural magical abilities, rule over the world's cities and libraries. The Wood Elves are expert hunters and guardians of the world's forests, living in harmony with the natural world. The Dark Elves, shrouded in secrecy and magic, are feared and revered for their powerful sorcery and shadowy ways. Finally, the Colony Elves, a diluted race born of the intermingling of the other three, struggle to find their place in the world, often serving as laborers or mercenaries. Each race has their own unique armor, crafted from the materials found in their respective territories. High Elves, with their love of beauty and grace, prefer lightweight, intricate armor made from mythril. Wood Elves, on the other hand, opt for practicality, crafting their armor from leather and wood. Dark Elves, with their love of the sinister, create armor from obsidian and bone. Colony Elves are known for their sturdy, practical armor, often made from iron or steel. As players venture out into the world, they will encounter a variety of NPCs, each with their own backstory and quest. However, players are not bound to follow these quests, as they have the ability to kill any NPC they come across. If they choose to do so, the quest the NPC was offering will be lost forever. However, for those skilled in the art of necromancy, it is possible to revive NPCs, though there is a 50/50 chance that the quest will not be offered again. Players choose from one of 12 classes, each with their own unique abilities and skills. Paladins are holy warriors, using their faith to heal and protect their allies. Chronomancers manipulate time and space to gain the upper hand in battle. Necromancers harness the power of death and decay to control the undead. Clerics use their divine powers to heal and harm. Blacksmiths craft weapons and armor for their allies. Squires are noble warriors in training, seeking to prove themselves. Knights are master warriors, wielding swords and shields with deadly precision. Wizards are masters of the arcane, conjuring devastating spells. Druids are in tune with the natural world, calling upon the elements to aid them. Summoners summon powerful creatures to do their bidding. Scholars are masters of knowledge, using their intellect to gain an advantage. Finally, Rangers are experts in survival and combat, skilled in both ranged and melee combat. Guilds are an important aspect of the game, allowing players to band together to complete quests and overcome challenges. There are eight different types of guilds, each with their own specific tasks. Adventurers seek out dangerous quests and explore new territories. Caravans transport goods and resources across the land. Militias protect settlements from outside threats. Hunters gather food and resources from the land. Builders construct new settlements and buildings. Gatherers collect herbs, minerals, and other valuable resources. Miners extract precious metals and minerals from the earth. Finally, Cooks prepare delicious meals for their guildmates. As guilds grow in size and strength, they have the ability to form settlements and upgrade them to towns. With this newfound power, guilds can establish businesses such as smithies, taverns, breweries, and tanneries. Players are also able to participate in a player-based economy, with guilds assigned specific tasks to gather and trade resources. However, players must also be mindful of their reputation. Each player has a like and dislike system, which is affected by their actions in the world. If a player's dislike rating falls too low, they will become an outcast, unable to join any guilds. However, they do have the option to join the bandits guild.

game story

The world of this game was once a peaceful and prosperous land, ruled by the four elven races: dark, high, wood, and colony. The elves lived in harmony with nature and each other, using their respective skills to build great cities and live in peace. However, that peace was shattered when a powerful necromancer named Xarathos rose to power. He used his dark magic to raise an army of undead and launch a devastating attack on the elven cities. The war lasted for years, with both sides suffering great losses. In the end, the necromancer was defeated, but at a great cost. The once-great elven cities were left in ruins, and the surviving elves were scattered across the continent. The land was left in chaos, with no one to rule over it. It is in this world that the players enter, as adventurers seeking to make a name for themselves. They have a choice of classes to choose from, each with its own unique abilities and equipment. They can form guilds with other players to pool their resources and take on more challenging quests. However, the world is dangerous, and death is permanent. Players can kill any NPC, but if they do, they will not receive the original quest from that NPC. Only a necromancer can revive them, but even then, there is a 50/50 chance that the NPC will not offer the quest they had originally. As players explore the world, they will discover the mysterious backgrounds of the elven races. The dark elves are known for their ruthless tactics in battle, and their armor is made of obsidian. The high elves are skilled in magic, and their armor is made of mythril. The wood elves are masters of archery and wear leather armor, while the colony elves, diluted from interbreeding with humans, wear iron armor. Players can also form settlements and upgrade them into towns. With more players, they can establish businesses such as a smithy, tavern, brewery, and tannery. The guilds have specific tasks like getting resources, which fuels a player-based economy. However, the players' actions have consequences. If they perform actions that other players dislike, they will become an outcast and can join the bandit guild. The bandits can steal from other players, but risk being hunted down by the militia guild. As players progress and gain power, they will eventually discover the truth about Xarathos and his plans for the continent. They must band together to defeat him once and for all, or risk being consumed by the darkness he seeks to unleash upon the world.

gameplay functions

In this fully online game, players can engage in full loot PvP and kill any NPC in the game world. If a player kills an NPC, they will not be able to receive the original quest from that NPC. However, if a player is a necromancer, they can revive the NPC with a 50/50 chance of the NPC not giving them the original quest. Players can choose from a variety of classes including paladin, chronomancer, necromancer, cleric, blacksmith, squire, knight, wizard, druid, summoner, scholar, ranger, and alchemist. There are also four races to choose from: dark elves, high elves, wood elves, and colony elves. Each race has a deep and mysterious background, and players can wear armor made of different materials including iron, steel, bronze, and mythril. Players can form guilds that can upgrade to settlements and eventually towns if they reach a certain number of players. With a larger player base, players can establish businesses such as smithies, taverns, breweries, and tanneries. The game world is a randomly generated continent with three countries, each with 3-5 provinces and 10-20 towns, cities, and settlements per province. Guilds have specific tasks such as gathering resources, building, hunting, and cooking. There is a player-based economy where guilds can trade resources and goods with each other. Players can also gain likes and dislikes based on their actions in the game world, and if they become an outcast, they can join the bandit guild. Overall, the game offers a deep and immersive world with a wide range of gameplay options and opportunities for player interaction.

dev blog

Welcome to the dev blog for our upcoming game, britain online! We are excited to share our progress and development updates with our community as we work towards creating an immersive and exciting gaming experience. britain online is a fantasy RPG game set in a world filled with mystery and magic. Players will have the opportunity to explore a vast continent, filled with randomly generated maps that contain various towns, cities, and settlements. Our team has been working on creating a dynamic and interactive world, where players will have the freedom to choose their own path and make their own decisions. The game features a full loot PvP system, where players can engage in battles with each other and kill NPCs for their loot. We have created a diverse set of races, including dark elves, high elves, wood elves, and colony elves, each with their own unique backgrounds and armor sets made of iron, steel, bronze, and mythril. The game also includes twelve distinct classes, ranging from paladins and knights to summoners and scholars, allowing players to customize their characters to fit their playstyle. As players progress in the game, they can form guilds and work together to build settlements and upgrade them to towns. This opens up opportunities to create businesses such as smithies, taverns, breweries, and tanneries. Guilds have specific tasks, such as gathering resources, hunting, and building, which contribute to a player-based economy. We have also implemented a like and dislike system, where players can gain or lose favor with each other. If a player's favor drops too low, they may become an outcast and have the option to join the bandit guild. We are constantly working on improving and adding new features to the game, and we welcome feedback and suggestions from our community. Stay tuned for more updates and information as we continue to work towards the release of britain online!

monty pythons britain online

INT. GAME DEVELOPMENT OFFICE The team is huddled around a table, brainstorming ideas for the new game. DEVELOPER 1: "What about a game that's like Dark Souls, but it's fully online?" DEVELOPER 2: "And we could add full loot PVP and the ability to kill any NPC!" DEVELOPER 3: "And if you're a necromancer, you can revive NPCs, but they might not give you the quest they had originally." DEVELOPER 4: "We should also have different classes and races for players to choose from." DEVELOPER 5: "And we could have guilds, and if they reach a certain size, they can form a settlement, and eventually a town!" DEVELOPER 6: "And each race should have their own armor, and there should be a player-based economy." DEVELOPER 7: "And we could have a like and dislike system per player, where if you get too low, you become an outcast and can join the bandit guild!" DEVELOPER 1: "I love all of these ideas! Let's flesh them out and start developing the game." CUT TO: INT. GAME DEVELOPMENT OFFICE - ONE YEAR LATER The game, called "Britain online," is ready to launch. The game takes place on a randomly generated map, but it's only one continent. Each map has three randomly generated countries, and there will be a random 3 to 5 province count per country, along with 10 to 20 towns, cities, and settlements per province. Players can choose from 13 different classes: paladin, chronomancer, necromancer, cleric, blacksmith, squire, knight, wizard, druid, summoner, scholar, ranger, and alchemist. Each class has their own unique abilities and armor. There are also four different races to choose from: dark elves, high elves, wood elves, and a diluted race called colony elves. Each race has their own mysterious backstory and history. Players can join guilds, which include adventurers, caravan, militia, hunter, builder, gatherer, miner, and cook. The guilds have specific tasks, such as gathering resources and building structures. If a guild reaches 100 members, they can form a settlement. Once the settlement reaches 500 members, it becomes a town. With each upgrade, new businesses become available, such as a smithy, tavern, brewery, and tannery. The game also has a player-based economy, where players can buy and sell items and resources. There is a like and dislike system per player, where if a player's dislike score gets too low, they become an outcast and can join the bandit guild. Players can engage in full loot PVP, and they can kill any NPC, but if they do, the NPC will not give them the quest they originally had. Necromancers have the ability to revive NPCs, but there is a 50/50 chance the NPC will not give them the quest they originally had. britain online is a deep, mysterious game, full of adventure and danger. Are you brave enough to explore its secrets and make a name for yourself in this dark world?

an opportunity

Dear Indie Developers, I hope this message finds you well. I am writing to any of you today with a proposal to join me in a new development team. I am seeking individuals who have a little bit of experience, as well as a passion for game development. As an aspiring game developer myself, I know firsthand how difficult it can be to break into the industry without a lot of experience. That's why I believe that by working together, we can learn from each other and create something amazing. Our team will be working on a new indie game project that combines elements of adventure, strategy, and role-playing games. We will be focusing on creating a unique and immersive gameplay experience that will captivate players and keep them engaged for hours on end. If you're looking for an opportunity to hone your skills and make a real impact on the indie gaming scene, I believe that this could be the perfect chance for you. With your help, we can create something truly special.

If you're interested in learning more about this opportunity, please feel free to reach out to me at any time from

ethanbelin387@gmail.com